Nintendo Co., Ltd. (任天堂株式会社) is a multinational corporation located in Kyoto, Japan

Nintendo Co., Ltd. (任天堂株式会社) is a multinational corporation located in Kyoto, Japan
We have not designed Nintendo 3DS and Wii U to be mere improved versions of their predecessors... We have designed them so that they can realize what has been impossible.
To be perfectly honest, Nintendo completely botched Mario's 25th Anniversary... Super Mario Bros. deserved better. Arguably the most influential game of all time, it deserved to have the vaults opened wide for fans to have access to every bit of content related to the original title. After consuming the disc, we should've been left utterly full, yet definitively satiated. But that's not the route Nintendo decided to take -- instead, we got a disc with a rom of Super Mario All-Stars for the SNES, a flimsy book sprinkled with pull quotes, and a CD containing a shamefully bare selection of tracks. In essence, Nintendo celebrated the 25th anniversary of their iconic mascot by making a quick buck. And while this left us undeniably disappointed, hope remains.
I decided recently to try to set this right. I wanted to prove, once and for all, exactly when Super Mario Bros. invaded North America. I wanted to put this whole embarrassing mess behind us so that the history books of the future could be properly informed, and so that places like Wikipedia would have a definitive source to cite.
This is a lithe, sharp, focused game that rewards skill, punishes stupidity and prizes high scores in a way that none of the publisher's output has dared to for the past five years... Kid Icarus is a contender's game - and, just maybe, a sign that the publisher has flown a little too close to the mainstream sun in recent times, and is ready to tumble back into more complex waters.