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Square

Square

Square Co., Ltd. (株式会社スクウェア, Kabushiki-gaisha Sukuwea) was a Japanese video game company founded in September 1983 by Masafumi Miyamoto. It merged with Enix in 2003 to form Square Enix.

Squaresoft was a brand name used by Square between 1992 and 2003. As such, the name is often used (incorrectly) to refer to the entire organization.

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From Mass Effect to Skyrim, modern RPGs go to great lengths to merge linear, carefully crafted narrative with dynamic, emergent gameplay. Hundreds of thousands of man-hours are poured into these incredibly complex works, all in the effort to create a believable, cohesive story while giving players a sense of freedom in the way they play their game. The results of these efforts have been best-loved play experiences video games have offered.

But the goal of marrying linear narrative to dynamic gameplay is not out of reach for developers that don't have the resources to create such complex systems. No game shows this better than the classic RPG Chrono Trigger. Crafted by Square's "Dream Team" of RPG developers, Chrono Trigger balances developer control with player freedom using carefully-designed mechanics and a modular approach to narrative.

In this podcast at 8-4.jp, translator/localization specialist Richard Mark Honeywood discusses the tumult over the edgy Judeo-Christian overtones in Xenogears, especially the name of the final villain.

[They] took every biblical reference they could and tried to twist it. One of the translators was a bit worried about this and was like 'I don't want to have fundamental Christians or other religious groups being upset and blowing up our office.' And I guess in the States, at that time, it was a concern. So I had two translators walk off it and I was stuck there by myself.

Following Final Fantasy XIII, an exodus at Square Enix

Several Square Enix employees have reportedly parted ways with the Japanese developer after Final Fantasy XIII, among them are some veteran Square personnel including Toshihiro Tsuchida (who directed Front Mission), Takashi Ohkuma (who apparently moved to an island in Okinawa to blog about sunsets), composer Masashi Hamauzu (left to form Monomusik, a new development studio), character art designer Nao Ikeda (who started designing characters for The Legend of Mana), among others.

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Why graphics matter...

Why graphics matter...

BlogThe more I think about it, the more it bothers. That is, the more people say "graphics don't matter" the more I think they're full of it. Actually, the more I think about it, I find the graphics are incredibly important to me. But maybe I'm being too loose with my definitions. Because whenever I think, "graphics," I automatically lump in art direction. Talking about how good the graphics are is pointless if what is being animated is boring to begin with.

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Created 6 years, 10 months ago by Matt | Edited 5 years, 9 months ago | 4749 views
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