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Metal Gear Rising: Revegeance

An Action/Hack And Slash game for PlayStation 3 and Xbox 360 by Platinum Games and Kojima Productions in the Metal Gear series

Metal Gear Rising: Revegeanceshadow

Starting as a midquel story (set between Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 4: Guns of the Patriots staring Raiden, Kojima Productions first teased of their development of Metal Gear Solid: Rising in 2009. Going through development hell, the studio nearly cancelled the title - attributing the main cause to the conflict between the game design (Raiden could cut anything, level design (and related programming associated) and the desire to have the game as both a stealth title and an action one.

Hideo Kojima later approached Platinum Games to propose a developer collaboration - thus Metal Gear Rising: Revengeance was born. The story shifted to being set after Metal Gear Solid 4: Guns of the Patriots and the new collaboration brought about a strong emphasis on hack and slash gameplay. The title is not considered part of the Metal Gear Solid series - rather is a spinoff title from MGS4.

News & Blogs

Interview: The Truth Behind Rising

Interview: The Truth Behind Rising

Interview: The Truth Behind Rising

An official recount of the development history of Metal Gear Rising: Revegeance - from its beginnings as 'Metal Gear Solid: Rising' and being solely developed by Kojima Productions to its new form as part of a developer collaboration between Kojima Productions and Platinum Games.

 
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Created 5 months, 1 week ago by Alex | Edited 5 months, 1 week ago | 373 views
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The original work here is licensed under a Creative Commons A-NC-SA 3.0 License
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