For decades, Samus Aran has been known as one of the first female protagonists in video games, and one of the most enigmatic. Having traded her haunted past for the solitary life of a bounty hunter, Samus finally tells her own tale in this personal story of her failings, her flaws and ultimately her motivation.
Development
In the post-Metroid Prime world, Metroid is an action game developed not by Retro Studios, but by Team Ninja.
To be more specific, Other M is being developed by Project M, a collaborative development group assembled in by Nintendo solely for the development of Other M. The development group consists of Team Ninja, Nintendo SPD, and D-Rockets. Metroid alum Yoshio Sakamoto, who is the project manager/producer, describes the origins of the team:
I've been working on Metroid games for quite awhile, but in 2006, having seen the Wii, its capabilities and the features available through it, I wanted to challenge myself to see what I could produce for that particular system and it was at that point that I started mulling other concepts. My team and myself have had experience working on Metroid game, but it's all been in the handheld realm and it's all been in 2D, so we lacked both the experience and the manpower to create a 3D Metroid experience. It was at that time that I realized I needed to find a partner help me realize my concept.


















