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Metroid Prime

An Action-Adventure game for Gamecube by Retro Studios and Nintendo in the Metroid Prime trilogy

Metroid Primeshadow
Metroid Prime box art

Metroid Prime is the long-awaited reboot of the Metroid series, as envisioned (in first person!) by Retro Studios.

Trivia

The game was originally envisioned as having third-person perspective gameplay, but this was changed to a first-person perspective after Nintendo's Shigeru Miyamoto intervened, causing almost everything already developed to be scrapped. Among the reasons cited for leaving the third-person perspective were Rare's trouble with the camera in Jet Force Gemini, shooting in third-person "not being very intuitive," and exploration being easier using first-person.

"Meta Kraid"

"Meta Kraid"

Kraid, the massive reptilian Space Pirate boss from the original Metroid and Super Metroid, was intended to make a return appearance in Metroid Prime. Even though designer Gene Kohler modeled it, Kraid was left out of the final version with time pressuring the game toward release.

The Metroid Prime soundtrack, composed by Kenji Yamamoto and assisted by Kouichi Kyuma, contains remixes of tracks from previous games in the series. Yamamoto wanted "to satisfy old Metroid fans. It's like a present for them." The initial Tallon Overworld theme is a remix of Metroid's Brinstar theme, the music in Magmoor Caverns is a remix of Super Metroid's Lower Norfair area, and the music during the fight with Meta Ridley is a remix of the Ridley boss music first featured in Super Metroid, which has been remixed and featured in most Metroid games since.


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Box Art

Title
Metroid Prime
Platform
[[Category:Gamecube]]
Release date
19 Nov 2002
Metroid Prime box art for Gamecube
Title
Metroid Prime
Platform
[[Category:GameCube]]
Release date
28 Feb 2003
Metroid Prime box art for GameCube
Title
Metroid Prime
Platform
[[Category:GameCube]]
Release date
21 March 2003
Metroid Prime box art for GameCube

News & Blogs

Metroid Prime 2 not an FPS?

A poll currently running at Nintendo.com asks players about the upcoming sequel to Metroid Prime - whether they would they like to see it returning to a side-scrolling view, as a multiplayer title, with more GBA/GC connectivity, or merely a longer and tougher game. Considering Nintendo's love for industry 180s (the original Metroid Prime and The Legend of Zelda: The Wind Waker are excellent examples of this), it's not likely that the sequel will actually be an FPS title again.1

Notes
  1. Gamefront

11 Images tagged Metroid Prime


Created 6 years, 9 months ago by Matt | Edited 4 years, 11 months ago | 3578 views
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The original work here is licensed under a Creative Commons A-NC-SA 3.0 License
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Other contributors: Alex
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