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Shigeru Miyamoto

A Game Designer for Nintendo

Shigeru Miyamoto

Credits  + Add Credits

1982
Donkey Kong
1982-??-??
Nintendo Entertainment System
Nintendo
1983
Donkey Kong Jr.
1983-??-??
Nintendo Entertainment System
Nintendo
1984
Duck Hunt
1984-04-21
Nintendo Entertainment System
Nintendo
Excitebike
1984-11-30
Nintendo Entertainment System
Nintendo
1985
Donkey Kong Jr. Math
1985-10-18
Nintendo Entertainment System
Nintendo
1986
Donkey Kong 3
1986-??-??
Nintendo Entertainment System
Nintendo
The Legend of Zelda
1986-02-21
Nintendo Entertainment System
Nintendo
1988
Famicom Grand Prix II: 3D Hot Rally
1988-??-??
Nintendo Entertainment System
Nintendo
Super Mario Bros. 2
1988-10-??
Nintendo Entertainment System
Nintendo
Zelda II: The Adventure of Link
1988-12-??
Nintendo Entertainment System
Nintendo
1991
The Legend of Zelda: A Link to the Past
1991-11-21
Super NES
Nintendo
1993
Star Fox
1993-02-21
Super NES
Nintendo
The Legend of Zelda: Link's Awakening
1993-06-06
Game Boy
Nintendo
Yoshi's Safari
1993-07-14
Super NES
Nintendo
Super Mario All-Stars
1993-08-01
Super NES
Nintendo EAD
1994
Donkey Kong Country
1994-??-??
Super NES
Rare
1995
Donkey Kong Land
1995-06-??
Game Boy
Rare
Super Mario World 2: Yoshi's Island
1995-08-05
Super NES
Nintendo
1996
Super Mario RPG
1996-03-09
Super NES
Square
Super Mario Kart
1996-05-20
Super NES
Nintendo
Super Mario 64
1996-06-23
Nintendo 64
Nintendo
1997
Mario Kart 64
1997-02-10
Nintendo 64
Nintendo
Star Fox 64
1997-04-27
Nintendo 64
Nintendo
1998
The Legend of Zelda: Ocarina of Time
1998-11-21
Nintendo 64
Nintendo
1999
Donkey Kong 64
1999-11-24
Nintendo 64
Rare
2000
The Legend of Zelda: Majora's Mask
2000-04-27
Nintendo 64
Nintendo
2001
The Legend of Zelda: Oracle of Seasons and Oracle of Ages
2001-02-27
Game Boy Color
Flagship
Luigi's Mansion
2001-11-18
Gamecube
Nintendo
Super Smash Bros. Melee
2001-11-21
GameCube
HAL Laboratory
Pikmin
2001-12-03
Gamecube
Nintendo
2002
Super Mario Sunshine
2002-08-16
Gamecube
Nintendo
Metroid Prime
2002-11-19
Gamecube
Retro Studios
2003
Pac-Man Vs.
2003-12-02
Gamecube
Nintendo
2004
Pikmin 2
2004-??-??
Gamecube
Nintendo
The Legend of Zelda: Four Swords Adventures
2004-03-18
GameCube
Nintendo EAD
Kirby and The Amazing Mirror
2004-07-02
Game Boy Advance
Flagship
The Legend of Zelda: The Minish Cap
2004-11-04
Game Boy Advance
Flagship
2007
Super Mario Galaxy
2007-11-01
Wii
Nintendo
2008
Super Smash Bros. Brawl
2008-01-31
Wii
Nintendo
2010
Super Mario Galaxy 2
2010-05-23
Wii
Nintendo
Donkey Kong Country Returns
2010-11-21
Wii
Retro Studios
2011
Super Mario 3D Land
2011-11-03
Nintendo 3DS
Nintendo
The Legend of Zelda: Skyward Sword
2011-11-18
Wii
Nintendo
 
Wii Music

News & Blogs

Miyamoto mentions potential Zelda collaboration with Retro Studios
As you know, we have already collaborated with Retro for the Metroid Prime series in the past. And I think when we talk about any other franchise, Zelda might be a possible franchise for that collaboration.
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Miyamoto: "A lot of ideas for 3D Classics..."
There are a lot of games that I'd like to bring to [the 3D Classics line for 3DS]. We have a lot of different ideas... The Legend of Zelda is one that I'm definitely interested in.
Shigeru Miyamoto hinting that we might be in for more than just a emulated digital release of Link's Awakening DX (released June 7 on the eShop service).1
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Super Mario 3DS hints from Miyamoto
Super Mario 3DS hints from Miyamoto

Super Mario 3DS hints from Miyamoto

Speaking to Edge Magazine today, Mario series creator Shigeru Miyamoto gave a few details on the upcoming Super Mario 3DS, including the release, which he claimed will be this year.

"It’s a combination of Super Mario Galaxy and Super Mario on N64," said Miyamoto. "It won't convey the message if I talk to you today, but if you play it at E3 that will give you more understanding of what I'm talking about... For example, the floors floating in space: in 2D it's difficult to judge the distance, but in 3D it's really easy."

Added Miyamoto, "The tail... on the logo – it's what you think it is. You probably know what's going to happen using that character."

[Edge Magazine: Miyamoto Reveals More On Mario 3DS]

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"This is the work of a true director"
He'd be saying things like, "His feet should move like this here, and the focal point is right around here..." This was around 2 or 3 in the morning, and pretty much all the development staff had already gone home. So it was just Miyamoto-san and me in the office, and he starts showing me how Mario is supposed to swim while saying, "It's not really a breast stroke, and not a crawl, but something like this maybe...?" And he was completely sprawled out on the desk doing these swimming motions. (laughs)... But when I looked at him there and noticed he wasn't a bit embarrassed, I thought, "This is the work of a true director."
Yoshiaki Koizumi describing Shigeru Miyamoto's contribution to Super Mario 64 ("He swam on desks")
[Iwata Asks: Super Mario 25th Anniversary]
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Miyamoto alludes to Navi's romantic feelings for Link.
If it was Princess Zelda, it would be great. However, this time Navi (the fairy) is jealous of Zelda. So within the story, Navi feels something for Link.
Nintendo Game Designer and Producer Shigeru Miyamoto advises whether link has a girlfriend in The Legend of Zelda: Ocarina of Time in a Famimaga 64 interview translated by IGN
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6 Images tagged Shigeru Miyamoto


Created 1 year, 9 months ago by Matt | Edited 1 month ago | 933 views
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