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Tetsuya Nomura

A Character Designer, Director, Writer and Game Designer for Square Enix and (formerly) Square

Tetsuya Nomura

Tetsuya Nomura began his career at a vocational school, creating art for magazine advertisements. It was not until the 1990s that he was recruited by Squaresoft to contribute to Final Fantasy IV's battle graphics, and then to work as graphic director and minor character designer under Yoshitaka Amano for Final Fantasy VI.

Nomura got his big break in 1995, when he was employed as the lead character designer for Final Fantasy VII. In 1998, he worked on Parasite Eve, Brave Fencer Musashi, and Final Fantasy VIII. More recently, acted as director, concept artist, character designer, and zipper purveyor for Kingdom Hearts, Kingdom Hearts: Chain of Memories, and Kingdom Hearts II.

Credits  + Add Credits

1991
Final Fantasy IV
Super NES
Square
1992
Final Fantasy V
Super NES
Square
1994
Final Fantasy VI
Super NES
Square
Live A Live
Super NES
Square
1995
Chrono Trigger
Super NES
Square
1996
Super Mario RPG
Super NES
Square
1997
Final Fantasy VII
PlayStation
Square
1998
Parasite Eve
PlayStation
Square
Brave Fencer Musashi
PlayStation
Square
Ehrgeiz
PlayStation
DreamFactory
1999
Final Fantasy VIII
PlayStation
Square
Parasite Eve II
PlayStation
Square
2000
The Bouncer
PlayStation 2
Square
2001
Final Fantasy X
PlayStation 2
Square
2002
Kingdom Hearts
PlayStation 2
Square
2003
Final Fantasy X-2
PlayStation 2
Square
2004
Kingdom Hearts: Chain of Memories
Game Boy Advance
Square Enix
2005
Final Fantasy VII: Advent Children
DVD
Square Enix
Kingdom Hearts II
PlayStation 2
Square Enix Product Development Division 1
2006
Dirge of Cerberus: Final Fantasy VII
PlayStation 2
Square Enix
Dirge of Cerberus Lost Episode: Final Fantasy VII
mobile
Ideaworks3D
Final Fantasy Fables: Chocobo Tales
Nintendo DS
Square Enix
2007
The World Ends With You
Nintendo DS
Square Enix
Crisis Core - Final Fantasy VII
PlayStation Portable
Square Enix
2008
Dissidia Final Fantasy
PlayStation Portable
Square Enix
2009
Kingdom Hearts: 358/2 Days
Nintendo DS
Square Enix
Final Fantasy XIII
PlayStation 3
Square Enix
2010
Kingdom Hearts: Birth by Sleep
PlayStation Portable
Kingdom Hearts series
Kingdom Hearts Re:coded
Nintendo DS
Kingdom Hearts series
The 3rd Birthday
PlayStation Portable
Square Enix
2011
Final Fantasy Type-0‚Äč
PlayStation Portable
Square Enix
Final Fantasy XIII-2
PlayStation 3
Square Enix
2012
Kingdom Hearts 3D: Dream Drop Distance
Nintendo 3DS
Square Enix 1st Production Department
2013
Final Fantasy Versus XIII
PlayStation 3
Square Enix
Lightning Returns: Final Fantasy XIII
PlayStation 3
Square Enix

News & Blogs

New The World Ends with You Teaser Site Launched

Square Enix have launched a countdown website with the 'subaseka' in the URL. This is the abbreviation for the Action RPG Subarashiki Kono Sekai for the Nintendo DS, released in the West as The World Ends with You. The countdown is now just less than 6 days from finishing.

Director Tatsuya Kando and character designer Tetsuya Nomura have previously stated they would like to make a sequel, especially due to the reception in the United States.12. The World Ends with You sold 410,000 copies in the United States, compared to 210,000 in Japan Read on

Notes
  1. World Ends With You 2 on the way? - Official Nintendo Magazine UK

  2. Nomura Open To Developing The World Ends With You Sequel - gameinformer

Agni's Philosophy -- FINAL FANTASY REALTIME TECH DEMO

While there are no new Final Fantasy games shown at this year's E3, Square Enix did reveal a trailer called "Agni's Philosophy" that demonstrates the Luminous Studio engine, next-gen tech that can, according to a press release1, "depict high quality 'real time computer graphics' at the same level as 'pre-rendered computer graphics'. The fine details of the characters, who express life-like humanity, are showcased through their rich facial expressions, subtleties of their pupils and hair, and their brilliantly flowing garments."

Notes
  1. This is what Final Fantasy might look like on next-gen tech (Joystiq)

Final Fantasy XIII was released last year, and Final Fantasy Versus XIII is forthcoming. Now might be as good a time as any to clean the slate and start over.

In the West, Mass Effect has become a benchmark of sorts, offering the one-two punch of immediacy and innovation. Should Final Fantasy move away from its traditional Japanese role-playing element and ape, say, Mass Effect? Or Fallout 3? Is it necessary to hire a new character designer to give the games a fresh look?

In a recent premier party, Kingdom Hearts II director Tetsuya Nomura commented on the fact that the changes made to accommodate Kingdom Hearts II for its United States release were minimal and thus not conducive of an International version. More interestingly, Nomura-san emphasized his plans for another Kingdom Hearts project, which he stressed would not be a direct sequel or foray into other media types, and noted that Square Enix has a "surprise ceremony" in store for E3. A line of Kingdom Hearts controllers, perhaps?

Created 4 years, 5 months ago by Matt | Edited 2 years, 1 month ago | 5257 views
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The original work here is licensed under a Creative Commons A-NC-SA 3.0 License
Alex is the Patron Saint of this page
Other contributors: Ziyad, Jeriaska, Matt
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