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Yasumi Matsuno

A Director for Quest, Square, and Square Enix

Yasumi Matsuno

Yasumi Matsuno was born in 1965 in Nigata-ken, Japan. When he was studying in university, his primary interests were Dungeons & Dragons novels and music by Freddie Mercury, the lead singer of the kickass glam-rock band Queen. His love of Queen led him to write the "Ogre Battle Saga", an eight-chapter fantasy novel named as an homage to one of Queen's songs.

In the summer of 1989, he joined development studio Quest to fulfill his dreams of becoming a game designer. The first project he worked on was the Famicom action title Conquest of the Crystal Palace. His tenure at Quest also saw the release of games like Dungeon KiD for the Famicom, Battle Ping Pong and Legend for Game Boy, and Magical Chase for the PC-Engine. While it is known that Hiroshi Minagawa directed Magical Chase, the credits for many of Quest's other efforts remain shrouded in mystery.

As a small developer, it was difficult for Quest to gain widespread recognition. That is, until Matsuno spearheaded the project that would be based on his original fantasy idea of the Ogre Battle Saga. Together with Akihiko Yoshida and Hiroshi Minagawa, two of his colleagues at Quest, Matsuno created the Super Famicom strategy game that would forever define Quest, as well as himself: Ogre Battle: March of the Black Queen.

While doing research for a sequel, Tactics Ogre: Let Us Cling Together, Matsuno traveled much of eastern Europe and was deeply impressed by the culture, architecture and religious aspects of the West. This would continue to influence all the scenarios and art design of the games he would work on from then on.

After creating the initial two games in the series, Matsuno left Quest together with his core team in 1995 to join Square. He went on to direct Final Fantasy Tactics and Vagrant Story on the PlayStation. He later aided the company in establishing its online service, PlayOnline. When Square and Enix merged in 2003, an internal studio reshuffling placed Matsuno as the head of Product Development Division-4 along with his core team. It was then that the company proceeded to acquire Quest's software development division and the Ogre Battle Saga franchise.

In Fall of 2001 Matsuno and his team began work on Final Fantasy XII for the Playstation 2, while at the same time he oversaw the production of Final Fantasy Tactics Advance, developed by the Quest team. The release of Final Fantasy XII was marred by several delays over the course of several years until it finally saw release in 2006, seven years since its first public announcement. It was soon thereafter revealed that one of the reasons for the delays was that Matsuno, under much stress, had fallen very ill and was unable to continue his leading role in development. As a result of his departure, much of the story and characterizations were retooled.

Although his legacy at Quest and Square is undoubtedly cemented with the success of his projects, Matsuno retains a low profile and is reserved and private compared to several of his more outspoken Square colleagues. As a result, he hasn't achieved the popularity and fame that has come to some of his peers. However, he maintains a deeply respectful if comparatively small fanbase who eagerly await his next move in the games industry, whenever or with whichever developer that might be.

Credits  + Add Credits

1993
Ogre Battle: March of the Black Queen
1993-??-??
Super NES
Quest
1995
Tactics Ogre: Let Us Cling Together
1995-10-06
PlayStation
Quest
2000
Vagrant Story
2000-02-10
PlayStation
Square
2003
Final Fantasy Tactics Advance
2003-09-09
Game Boy Advance
Square Enix
2006
Final Fantasy XII
2006-03-??
PlayStation 2
Square Enix
2009
MadWorld
2009-03-10
Wii
Platinum Games
2010
Tactics Ogre: Wheel of Fortune
2010-11-11
PlayStation Portable
Square Enix

News & Blogs

Matsuno resurfaces at Level-5, will make children's games
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Tactics Ogre: Let Us Cling Together - U.S. Trailer
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Tactics Ogre returning on PSP

Tactics Ogre returning on PSP

After a lengthy hiatus, the Tactics Ogre series is returning with a sequel entitled Tactics Ogre: Wheel of Fate. It will be a remake of the original Tactics Ogre: Let Us Cling Together from the Super NES period with the return of series architect Yasumi Matsuno along with his other peers, Hiroshi Minagawa, Akihiko Yoshida, Tsubasa Masao, Hitoshi Sakimoto, and Masaharu Iwata. This particular installment will feature a revision of the original game's story, along with some new characters and scenarios being written by Matsuno himself. Minagawa will take directorial role while Yoshida and Masao are designing the characters and Sakimoto and Iwata are doing the music. Read on

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Prediction: Yasumi Matsuno's return will be at this E3.
Prediction: Yasumi Matsuno's return will be at this E3.

Prediction: Yasumi Matsuno's return will be at this E3.

BlogThis will be quite short as there isn't much to be said so I'll just go ahead and say it right now: Yasumi Matsuno is making his return at this E3 during Nintendo's Conference. I have no proof other than a vibe and perhaps me being suspicious of his public drop-out between his last project til now. He can't hide any longer and I truly believe he will reveal his project and it will be the silent bomb of this E3 in the same vein as Nintendo's Metroid: Other M of last E3. It worked really well for Nintendo to blow people's expectations with announcing a game that nobody ever thought would exist. It's a little different here but I don't suspect many people are expecting Matsuno's game to be unveiled at this year's Expo. How mind blowing for them if he does!

Now of course I could be wrong and I'm sure some of you are adamant that I am, but I guess we'll see next month.....I dunno, it just feels right this time, it feels in beat with Matsuno's tune, his time to step out and ro… Read on

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Yasumi Matsuno speaks out on The Last Story rumors

Yasumi Matsuno speaks out on The Last Story rumors

It's been quite some time since we've heard anything from this pre-eminent game designer, but today Yasumi Matsuno has come out of his hiding place to debunk some wild rumors surrounding Hironobu Sakaguchi's project, The Last Story. Read on

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Created 1 year, 9 months ago by Rahul | Edited 7 months, 2 weeks ago | 910 views
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Rahul
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Other contributors: Ziyad, Matt, Jeriaska
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