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Sword & Sworcery EP preview

Sword & Sworcery EP preview

Sword & Sworcery EP is an adventure game for iOS that is both minimalist and cinematic. It's the collective brainchild of designer Craig "Superbrothers" Adams, indie studio Capy (Might and Magic: Clash of Heroes, Critter Crunch), and musician Jim Guthrie.

Adams is a leading patron of cinematic approaches to game design (see Less Talk More Rock). Indeed, EP has been described as being "about unspoken dialogue between itself and the player: responding to your own curiosity and whispering questions rather than shouting demands."1

Phases of the moon will change the game's landscape and reveal secrets
Phases of the moon will change the game's landscape and reveal secrets

Your adventure through its world will modify itself based on the phases of moon in the real world. Exactly what shape this will take is another secret Superbrothers won't fully divulge, but there are hints that certain rare mushrooms which pepper the game's landscape will only come out under certain circumstances.2

My video

When Apple's touchtronic machine is held horizontally, The Sword is sheathed and it is possible to explore and observe by tapping, dragging, and pinching the multi-touch display, a style of play referred to internally as "sworcery". In S:S&S EP there is always a clear path to follow although this path will vary depending upon the phase of the moon. There are rarely if ever hard barriers to halt a player's progress, and it is possible to reach an endpoint in a single sitting, however the real experience unfolds upon repeated play-throughs when the player ventures off the beaten track to discover shortcuts, secrets and odd twisting paths that lead to some odd locations and mysterious situations. Occasionally obstacles and dangers will threaten; in order to overcome them it will become necessary to tilt Apple's touchtronic machine vertically to unsheathe The Sword.3

My video

Sword & Sworcery EP is scheduled to be released in Apple's App Store Q2, 2010.

  Gaming News & Blogs / 2010 / April / 02

  • Posted by Matt about
  • Category: Gaming News
  • http://videogam.in/s1775
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Forums / Sblog Discussion / Sword & Sworcery EP preview

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    Kanji VVVVVVideogamin
    Kanji

    Cool preview. I'm still not sure if I'm ever going to take iPhone gaming seriously, but this thing's definitely a push in that direction. Lovin' the art direction of this though; it's very rustic despite its retro facade. That combined with the less-is-more approach brings the Team ICO games to mind, which is a fantastic feeling. It's nice to see that kind of atmosphere coming from a western dev.

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    Matt Bahamatt
    Matt

    @Kanji

    Being a huge fan of Google, I naturally leaned toward Droid when my old, ancient phone died in December. But the games are what sold me on iPhone. It has some great, great games like Rolando and Spider, but the true gems are the microgames like Harbor Master, WordFu, Moxie, Squareball, and especially the "...With Friends" games like Words and Chess.

    I think I'm developing gaming ADD, especially with handheld games. I haven't been able to complete one in a few years. iPhone games cost a dollar or two, while their small size and scope are perfect for my affliction.

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