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Any great video game has a groove to it, a kinesthetic dance of feedback and response that can easily be thought of as a kind of music.

Can you think of any games that succeeded or failed to establish a smooth "rhythm of play"?

  Gaming News & Blogs / Matt's Sblog / 2011 / June / 03

  • Posted by Matt about
  • Category: Matt's Blog
  • http://videogam.in/s2307
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Forums / Sblog Discussion / The Rhythm of Play

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    Matt Bahamatt
    Matt

    Devil May Cry was so silky smooth. I can't remember an fast-paced game like that since that has had such a good rhythm.

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