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I’ve never actually finished it...I almost feel like there’s still no game more difficult than it. Every time I try to play it I end up getting 'Game Over' a few too many times and giving up partway through. Certainly after playing the original Zelda for the first time, I didn’t ever think that I wanted to make a game like that...that sense of exploration of the world itself [in The Legend of Zelda: A Link to the Past] was really where I latched on to the series.
Nintendo game designer Eiji Aonuma discusses the level of difficulty in The Legend of Zelda in a gameinformer article

  Gaming News & Blogs / 2011 / September / 10

  • Posted by Alex about
  • Category: Gaming News
  • http://videogam.in/s2395
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