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a large part of Square Enix's marketing plan for Final Fantasy XIII-2 has revolved around the message "This is not Final Fantasy XIII!" During preview events and demos, the developer has been careful to show off all of the new elements that the first game did not have: towns, NPCs, sidequests, and so forth.

  Gaming News & Blogs / 2012 / January / 15

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Forums / Sblog Discussion / Why Final Fantasy XIII just didn't work

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    Nels Forgetful Optimist
    Nels

    I don't fault them for this one bit. I can't remember the last time a single game made so much butthurt. It's natural that not everyone enjoys a game, so that's cool. But the rage it instilled in some and how loudly they screamed really was a bit much.

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