Star Fox (スターフォックス) is a video game series developed and published by Nintendo. The original game was a forward-scrolling 3D Sci-Fi rail shooter. Later sequels added more directional freedom as the series progressed. The game concept was inspired by a shrine to a fox god who could fly, which Shigeru Miyamoto visited regularly. The shrine was accessible through a series of arches, thus inspiring the gameplay.
The first game in the series, developed by Nintendo EAD and programmed by Argonaut Software, used the Super FX Chip to create the first accelerated 3D gaming experience on a home console. The Super FX Chip was an additional math co-processor that was built into the Game Pak and helped the Super NES console better render the game's graphics. The Super FX Chip has been used in other SNES games as well, some with increased processing speed. Its remake, Star Fox 64, further revolutionized the video game industry by being the first Nintendo 64 game to feature the Rumble Pak, a device fitted into the controller's memory port which reacts to gameplay elements by shaking the controller.
Due to trademark issues over the name Star Fox in PAL region territories, Star Fox and Star Fox 64 were released in those countries as Star Wing and Lylat Wars respectively. However, Nintendo bought the rights before the release of Star Fox Adventures so future games could be released worldwide with the same name.